The History of Crafting Systems in RPGs

Crafting systems have become core components of modern RPGs, but their roots are modest. Early RPGs lacked dedicated crafting; players acquired slot online resmi gear through combat or shops. The few exceptions involved basic alchemy or item combining—simple, menu-driven mechanics. The mid-1990s marked the rise of meaningful crafting. Ultima Online pioneered fully player-driven crafting economies,…

The History of Crafting Systems in RPGs